The Union suspects Reich involvement, the Necronmicon would be invaluable to Heizinger’s occult plans, but what the Union doesn’t know is the Reich’s intelligence services dropped the ball and have no idea of Knowby’s research.
When Major MacNeil’s assault team arrived they found the cabin abandoned, and no sign of Knowby; the only sign he was ever there was the Necronomicon and a tape recorder containing a recording of the Professors notes and translations… Then the sun set. MacNeil’s team came under demonic attack, quickly several members of the assault team were killed. The remaining members retreated into the cabin…
See game variations below.
The Union survivors must survive the night, and not loose either the book or the tape recorder.
The Demonic Entities must return the Necronomicon to the U-World dimension they inhabit.
The Barricade Tokens:
The chainsaw is a nasty weapon, and kills the Demonic Entities instantly so long as the attacker wounds it.
Demonic Entity Rules:
The Demonic Entities desire the book and since the tape recorder contains the recorded translations of the book it has become an extension of the Necronomicon. Whenever possible the entities must pick up either item and proceed by the shortest route to an objective circle and deposit the item. (Simply stack the item token under the demon carry it.)
Claws: Hand to hand weapon, if the attacker rolls at least one natural 10, then the defender suffers as many wounds as successes without benefit of a Shock Roll.
Victory/End of Game Conditions:
The game ends after 10 turns, or if the Entities kill all the survivors.
The Union player scores a minor victory if the survive all 10 turns.
The Union scores a major victory if they have both the book and the tape recorder at the end of all ten turns.
The game begins the same: at night with the same setup. The night last five turns, the Union have only 6 victory points for these five turns. After five turns the sun rises; for one turn it’s the day. During the day the demons are removed from the board, and the Union player has only 3 VP to use. After this turn night returns The demons reappear at their starting positions, and the Union has only 6 VP to use for five turns. The cycle of day and night may be repeated as may times as players decide or until the Union characters are all dead.
Here is the draft of the Demonic Entitiy Reference card.
Here is the first token set: The Barricades are on the left side, then from top to bottom: Tape Recorder, Necronomicon, Chainsaw, and Trench Gun.