Wednesday, October 21, 2009

Tannhauser Character: Vicar Reinhart

Here is the character card and tokens for the Vicar Reinhart chararter. This is still a draft; version some shadows and better graphics will follow for the tokens. A full description follows the jump.





Vicar of Arms Reinhart:
(Figure to use for play: D&D Unhollowed Vampire Hunter, uncommon)

Born in Belgium and raised in a Catholic orphanage he seemed almost destined to join the church. He was ordained by the Jesuits, at the young age of 18, and by the time he was 25 he was already a powerful warrior for the church. He is a respected and feared leader. Respected for his skill and leadership; feared for his lack of temperance, and overzealous wrath. Vicar Reinhart is a bit of an anachronism; in a time of giant war machines, and advanced technology he refuses to use much of it preferring his crossbow to a gun, and ancient ritual to the gadgets of the Weapons Priory.

Equipment.

Special Item:
Combat Axe:
This heavy steel combat axe is an extremely devastating hand to hand weapon, and a favorite of Reinhart; as he likes to be close to those he culls from the flock.

Hand to hand weapon. The power of the axe provides a 3 point bonus to each die.

Combat Pack:

Cruciform Bow:
Close Combat Weapon +1 to the result of each Combat Roll die (except Natural 1s).

MKII A1:
Grenade

First Aid Kit:
May heal an additional wound when using a Victory Point to heal a wound.
Discard after use.

Stamina Pack:

Saint Michal Medallion:
Thanks to his heroic aura the Vicar awards 2 supplementary Bonus Points to your unit, which can be used just like Victory Points.

Bonus Points are not exactly like standard Victory Points. If they are not used during play, they are lost at the end of the game and subsequently not counted for victory conditions.

First Aid Kit:
May heal an additional wound when using a Victory Point to heal a wound.
Discard after use.

Immunity to Pain:
The blessing of the Pope is powerful symbol, and when it is given to a soldier of God the mental fortification it provides creates a soldier who is incredibly resistant to pain.

Whenever this character makes a Shock Roll, he uses his highest Stamina Value.

Mental Pack:

Rank of Vicar of Arms:
+5 to Deployment Roll. Also 2 bonus points to use as Victory Points.

Let’s Go Follow Me:
A tactical move ordered by the squad leader, this classical flanking maneuver is mainly used by commandos making surprise attacks. Being both a soldier and a man of God this tactic is a favorite of Vicar Reinhart.

When all Sequences of the first Game Turn are over, friendly characters located on the same Path as the Vicar can immediately move an extra circle.

Cruciform Bow:
Close Combat Weapon +1 to the result of each Combat Roll die (except Natural 1s).