Ok, here is the Beta Three, I’ve reduced the overall number of Path circles, and tried to use some “hills” to break up some of the excessively long Paths. I’ve changed the Vehicle Track art, but I’m still not completely happy with it (suggestions welcome).
Here is the latest lo-res sample image.
Hopefully some the Path changes make this a more useful map in general. Then at least I’ll have a good map even if the vehicle idea flops.
I’m going to continue to think out how to mark out the vehicles track/ path better, and hope to have a working solution by Monday.