This week, Fantasy Flight Games announced the upcoming release of Fortress America, a board game of strategy and survival for two to four players. This updated version of the 1986 classic pits one player, in control of the beleaguered American forces, against up to three others, who team up to assault the U.S. on three fronts.
Featuring beautifully crafted components (including over 300 detailed plastic figures),Fortress America thrusts players into a frightening geopolitical scenario in which diplomacy has failed, and World War III has begun.
Fans of the 1986 Milton Bradley release will find the game’s core experience essentially unchanged, while offering welcome enhancements over the original. Want more information? Visit our detailed website, then keep checking back in the coming weeks as we unveil an in-depth series of previews.
I have to say I’m going to be looking forward to this one, and I’m hoping for a lull in Tannhauser releases so I can gather the funds for this and Risk Legacy.
Here are a few more details:
- Convenient custom dice obviate the need to consult charts during combat.
- A ten-turn timer gives the U.S. player an additional path to victory: outlasting the invasion.
- A “Captured City” track lets all players see, at a quick glance, how close they are to victory or defeat.
- A small number of cities have been removed from the map, and others added, to create a more strategically satisfying experience.
- An entirely optional set of rules, the Invader Card Variant, adds a small deck of cards from which each Invader player can draw. These special abilities increase variety and re-playability, and further differentiates the play experiences of the three Invaders.
Here is a sample of some of the cards, as an N.R.A. member I love the one card on top.
And finally a quick look at the board.