Gareth from Battlefront talks with Warren of Beast of War about many things Dust Tactics.
Enjoy, and note I’ll be off for the next couple weeks or so.
Well all good things and such, today’s video is the last one of the year. It sadly has nothing to do with Wave 8, but I’m still waiting for that last packs. I have doubts they’ll arrive before New Year’s.
In other news this will be the last video in this series, beginning with Wave 9 I’ll start reshooting everything with the new card, dice, rules, etc. All of the current DT videos will be moved to the Dust Tactics Classics playlist.
So here we go today’s video is the Allied Light Walkers, Wildfire, and the infinitely useless Honey.
Today Invivos shows us some of his AT-43 conversions for Dust Tactics, there is some really great modeling work here. If your interested you can see more on his blog. http://invivos.blogspot.de/... There you can also see some nice scratch built X-Wing vessels.
First up is a replacement for Heinrich, which is based on a Red Blok Sierp, which gives it the look of a early prototype or captured SSU vehicle. I think it might be better suited as an SSU armor 4 anti-aircraft walker. But what really impressed me here is the custom gun mounts and armor.
Second is a Lothar style walker based on the Red Blok Odin. Again the crude Communist design doesn’t jive with the German aesthetic, but this great simple conversion still looks quite nice. I like them both, and if I had a larger collection I’d be building similar stuff.
All for today, happy gaming.
There’s a lot new here, but first up is the latest in our Dust Tactics video series. Sadly it’s not a new Wave 8 release, we’re still waiting. But a look at the all time Axis classic the Kamplaufer III Pack.
And now the news…
First up is the new Faction specific dice that Paolo mentioned back in the summer.
From the Battlefront Miniatures release:
The new dice are one of the new surprises in the upcoming starter sets.
Dust dice no longer have blanks on them, though you can still use the old dice instead of the new ones.
What does this mean in the game? Each die now has three symbols: a faction symbol, a shield symbol and a target symbol. Your unit symbol always is a success when rolling no matter what.
The other symbols come into play when the rules would have you roll for blanks. Instead of rolling for blanks with the new dice you now roll your faction symbol plus one of the other symbols depending on what you are rolling for, if you are rolling in a defensive situation then you add the shield and for attacking situations you add the targets.
Both the new and the old dice are covered in the new rule book so don’t worry- your old dust dice are still perfectly valid.
And also the showed off the new play mats that will be included in the new starter sets.
The play mats in the new box sets have more of a city fight feel. This maps are double sided with buildings on one side and an open field on the other.
All in all a big news day for Dust Tactics, with new cards, new dice, and hints at a new cover mechanics. It really looks like we’ll be playing a very new DT in 2014.
Lastly here’s my opinion on the dice, since I know folks are going to ask. I’m reserving judgment until I actually read the new rules, but I can see where this will make some concepts easier for novice players. The new symbols just make the mechanics click in peoples heads, a little faster than blanks. So, in the end I think despite the “backwards compatibility” with the old dice; we’ll all want to get used to seeing and using the new. Now I know nobody likes change, but I see this being a good one in the long run.
YouTube killed yesterday’s video. So, until I can reshoot, or re-upload, this will have to tide you folks over.
Notes: None yet.
As for yesterday’s video a long story short, it’s broke, and I liked the Matroishka better than the Babushka. But both are good.
Today’s video looks at the Wave 7 release the Allied Heavy Support Walker.
Notes: While I’m not a fan of the Long Tom II’s design, the gun is in fact not broken. Sorry. I do have to reiterate though that sky Sweeper is awesome, and well worth a buy.
Also here is what some of the figures look like based, as opposed to attached to the vehicle.
First let me say it a holiday here, so I’ll be brief here’s the link: New Dust Unit Cards at Battlefront. And here are some pages from the new rule books. (Click to enlarge.)
I also have to say I’m a bit disappointed to see this, as I’ve already had to buy two packs of cards in the past and I’m loath to have to buy more, just for a style change. They do look good however and are a much more manageable size. I just hope that they are reasonably priced, when their made available in full faction decks early next year.
Happy gaming, and I’ll be back Monday.
Today we have two Axis focused Dust Tactics Classics videos looking at the awesome Heavy Recon Grenadiers, and the frighteningly powerful close combat specialized Axis Gorillas.
Notes: None yet.
Well that’s all for today, I have about nine of these older units pre-shot and uploaded. So, I’ll have content for at least the next month, and of course we’ll have all the latest units as they’re released.
Here it comes the SSU video all you fellow travelers have been waiting for the SSU Steel Guard. Simply the biggest and badest infantry to ever step on to the battlefields of Dust Tactics.
Note: In the into I say “German Steel Frogs,” not sure why.
Happy gaming, comrades.
Today’s special two part video is for all the newly released Dust Tactics.
Notes: I was tired when doing these video and made some mistakes when discussing the cover mechanics, but you should still understand what I was trying to say, and I did eventually remember how cover works in DT. Sorry only human.
As a bonus here are some custom unit ideas, to inspire and amaze.
Despite their best efforts the guys from Devil Pig have run afoul of arcane guardians of publishing. This is to be expected from first timers like them and while it is extremely disappointing, it’s really not unexpected. So, long story short, HoN will be out sometime after Christmas, you can read more at the link below.
Battlefront Miniatures has just announced three new starter sets for Dust Tactics/Warfare, one for each faction. These are scheduled for release early next year.
Each box contains a mix of already available units. General contents are as follows: 1 hero, 1 Walker, 2 Infantry Units, 1 battle mat (these are double sided and 6x9 tactics squares), Terrain and Objective squares, and Faction themed Dice. The box sets are set to be Priced at US$50.
Here’s a look at the boxes, and you can learn more here: http://www.dust-tactics.com/home.aspx
The Allied set contains: Joe 22AP, Pounder 40AP, Bot Hunters 22AP, and Grim Reapers 26AP: AP total 110.
The Axis set contains: Stefan 18AP, Ludwig 40AP, Recon Grenadiers 16AP, and Heavy Laser Grenadiers 30AP: AP Total 104.
The SSU Set contains: Koshka 18AP, Red Storm 21AP, Fakyeli 28AP, and Grandma 36AP: AP Total 103.
Update: Andrew Haught of Battlefront has posted this on the Dust forums:
“We may have changed something that makes the SSU box set on par with the others...
Stay tuned we will have more in depth looks at the box sets in the up coming weeks...”
So we’ll all have to wait and see how the SSU box will change, although I must say I think this is more of a Warfare concern as for DT the SSU box seems fine, but for DW, I don’t think it would be playable on it’s own.
Note: The AP values are based on the currently available Dust Tactics units, if they make any changes to their weapons load-outs, the points may be higher or lower.
Hopefully we’ll have videos for these as soon as we can. But that will be up to Battlefront.
Today’s video looks at the new Allied infantry armor 1 USMC squad for Dust Tactics. These guys are a great low AP cost unit, that can add twice the firepower of an armor 2 unit for half the cost.
Notes: The Sargent's machete is supposed to be in the box in a little bag, but mine was not there, I’ve double checked.
We’ll have more Dust Tactics Wave 8 this week, with the new Bunkers, and the SSU’s Steel Guard.
The latest Dust releases from have arrived courtesy of Battlefront and Dust Studio. Sorry for the glare. I’ll have a video on the new SSU infantry 4 units first (hopefully Tuesday). Then a two to three part mini-series looking at the bunkers and strongpoints.
Also there were some interesting part combinations involving allied walkers and the heavy phaser batteries, so expect to see something extra when the bunker videos go up in about a week.
Clem from DPG was on Boardgame Geek TV during Essen Spiel earlier this month, and you can check it out here now.
This isn’t real in depth, and there are no real game-play examples, but you can get a look at the tiles, the quality of the pieces and Clem’s awesome tats. You’ll start seeing Heroes of Normandie for sale at retail in January of February 2014.
Man that was a lot of initialisms in the title.
In our first Wave 8 video we look at Operation: Achilles, we focus on the included heroes, and their stats.
Notes: Sigrid finally straightened out after a couple of hot water baths, followed by dips in ice water.
Many folks have been complaining lately that there has been a noticeable drop in quality from Dust Studio lately. I myself have read several emails and Facebook posts complaining of paint issues, and other minor problems. I’ve also had several flawed models in the past couple months. Somewhat concerned we contacted Paolo and he gave us a kind and encouraging answer.
“… Our products in the past had too many QC issues and we decided to change manufacturer...
The new manufacturer is the one who made most of the products that you are mentioning and it seems that he did a worse job.
Well, good news is that our next products will be manufactured internally at my studio, and they should be 99% ok…”
So there you have it straight from the man himself, DT will be returning to in house manufacturing, and we should all see an increase in QC with Wave 9.
Dust Tactics for a lot of folks is all about the models many player spend more time building and painting than playing. But even if your not an expert modeler, you can still add some variety to your models with some simple beginner techniques.
We’re going to be mostly looking at the Allied walkers today, as there are a lot of simple ways to make some neat variations on the Mickey theme; sometimes even without the use of tools. (In the background below you can see the Recon Mickey and Mickey ARV, both are great kits available from Dust Studio.)
First is the simplest, and that’s a turret swap, it requires no skill and little explanation. Want a Cobra that’s standing still, just move the turret to a different hull. A variation on this is the .50 Cal. Machinegun swap. The newer gun pintles easily accommodate the dual 50s found on larger walkers, but who says a medium walker can’t have one. This is another simple no tool, no glue change, that anyone can do.
More on gun swaps…
There are of course a variety of .50s available from both Dust Studio and found in various Dust Tactics packs. Aside from the dual .50s there are ones with tombstone ammo boxes, drum mags and standard square ammo boxes. The tombstones are the standard for today, but the Allied crew pack includes both a tombstone and a rarer drum style.
For those with a little skill, Dust Studio sells a variety of crew and other add-on bits to dress up your walkers. Below is a fully kit built Mickey turret, with crew available from Dust Studio. It also features a relocated “forward mounted” machinegun on a pintle from Dust Studio. This is a simple build and glue kit, and the gun mount only requires a small drill to make a little hole for the pintle pin.
Another great source of crew figures is the Heavy Support Walker pack which includes seven crew member in various poses. I decided it might be neat that instead of mounting them on the vehicle itself, I’d put them on bases. This allows for more dynamic displays, for filming and pictures. The bases are available from Dust Studio, and come in various styles. One other thing is you could use them as a health indicator for the vehicle, removing them as the vehicle takes damage (although that was not my primary goal).
But of course mods are not limited to Dust Studio products. Tamiya makes a lot of great accessory kits, and while most are in 1:35 scale, that doesn’t always mean you can’t use them. The jerry cans on the side of the Mickey style turrets, for instance, are actually 1:35 scale. Tamiya makes a great set of these that are not identical ot the Dust style, but look pretty good.
You can use them a lot of different ways, from dressing up vehicles, to making dioramic bases. One option I found was to add one to a figure; I used a hobby knife and trimmed off one of the magazines the ammo humper from the Support Walker was carrying, and gave him a gas can. (I actually needed the mag to fix a broken .50.)
Another example of a great use for Tamiya accessories, is using the Dust Studio plain figure sized bases, I made some neat objective markers. With the Axis style cans.
Of course simple tool free weapon swaps are not limited to the Allies, here is a quickly built Flamm-Ludwig, made with a standard Ludwig hull, and the Flamm-Luther’s weapon system.
As a special bonus here are our stats for the Flamm-Ludwig. We’ll have something for those Mickeys with dual .50s later next week.
I hope you’ve found some inspiration here, and if you’ve never done any modeling remember it doesn’t have to hard, simple kits, and a little glue can go a long way to add uniqueness to your army.
Right now Flying Frog Productions (makers of Last Night on Earth and other great games) is having an amazing run on Kickstarter with their awesome Sci-Fi, Lovcraftian old west mash up Shadows of Brimstone.
For a brief description, lets look at what the Flying Frog guys say about it themselves.
“Shadows of Brimstone is a fast-paced, Cooperative, dungeon-crawl board-game set in the Old West, and mixed with Unspeakable Horror!
Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the Heroes explore the mines finding new enemies to fight, new Loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side!”
The game’s settings are quite varied because of all the alien worlds the players can visit, from alien frozen wastes, to jungles, to industrial war torn worlds. This allows for a vast amount of replay-ability, and diversity in game-play and storytelling.
The game launches with two core sets filled with great miniatures, a puzzle build terrain board system and even a sound track CD! Each core set and expansion will offer a unique play experience with new place to explore and new enemies to face.
That’s all I have for now, if your interested you should defiantly check it out.
Update: this project’s final funding total was $268,132.00, with 9498 backers. Congratulations to Tynan, and here’s to RimWorld’s future.
Every so often something comes along that is completely outside our scope of normal coverage, but is so much fun it cannot be ignored. And that’s Rimworld a game by Tynan Sylvester that’s currently up on Kickstarter. Where it has cleared its funding goal in a matter of days, and has now more then doubled it.
Tynan was kind enough to give us a copy of the Pre-Alpha version of Rimworld to let us tell you all about it.
(Remember that everything we’re going to talk about here is from an early build of the game, and will be subject to change. Everyone who backs the Kickstarter at the $30 CAD level or higher will get a copy of this same Alpha build after the Kickstarter concludes. )
Click on any image for a larger version.
First let’s talk about what Rimworld is.
Rimworld is a single-player strategy game where you are trying to survive on a deserted planet with only what you can find and build. The look of Rimworld currently resembles Prison Architect (but that will be changed once Tynan hires an artist), as does some of the game-play. With the main mechanical similarity being the click and drag to build, and plopables system. But that’s where the similarities end.
Mechanically speaking Rimworld’s primary difference from similar games is its AI Storyteller. The Storyteller (inspired by Left 4 Dead’s “Director”) controls how the “random events” will flow during the game. They will affect the weather, determine if and when you’ll be attacked by pirates, or if new folks will stumble on to your colony and join you.
Currently there’s only one real storyteller “Cassandra Classic” and she steadily increases the challenges the game throws at you. For example: while early on pirates may come in groups of two or three, by the two hour mark or so, you might face eight or more. There is also “Randy Random” who just throws truly random events at you. And eventually there will be at least one more “Phoebe Friendly” who will keep the violence to a minimum and let you enjoy the building aspects of the game. Right now Tynan is asking his Kickstarter backers if there are any other types of Storytellers they might like to see. So, if you have an idea and you’re a backer feel free to make a suggestion. You can also head over to http://ludeon.com to find out more and join the forums there.
Now lets talk about my gameplay experience.
Last week our epic Zombicide scenario “Z1 The Last Journey,” had an oversight in which a couple of important rules were omitted. This PDF is the corrected version. Sorry for the trouble.
Today’s dust Tactics Classics video looks at the Axis Light Walker Pack containing two great little walkers.
I’m really glad I got several of these videos pre-recorded, because I’m sick as a dog today.
Anyway happy gaming…
Today we have out first video in or Dust Tactics classics series. Where we cover older DT units. Today’s is the SSU’s IS-5 heavy tanks, what they lack in maneuverability they make up for in firepower (for the most part).
Notes: Please forgive my daughter in the background, but I have to do this with her or not at all.
Also bear in mind that Monday is a heavy upload day for YouTube, so if you go to watch the video and it is not in HD, that means YouTube is still processing it. Just check back later and it will be in HD.
I just got a batch of Dust Tactics videos in the can, they’re all older wave one and two units, that were supposed to be done months ago. But I just wasn’t able to get any filming done over the summer. Also the delay was in part to us not having the right information, and the troubles with our transition from FFG to Battlefront, but all that should be behind us now. I’m hoping to have most Wave 8 in a couple months, and get those videos as soon as I have the units. So I’m not too far behind when Wave 9 hits.
As for other older units that I’ve yet to cover, most of them I don’t actually own so it will be quite some time before there is a video for every single DT unit out there. Also I won’t be covering the original core set itself as it is long out of print. So those units will have to wait till I have the individual packs for each one.
Finally, I’ll be doing a video in the near future looking at all the available heroes (that I own) for the current factions (including Joe and Sigrid). These will be in lieu of videos focusing on older expansion packs, as who wants to discuss terrain.
Anyway the first Dust Tactics Classics Video will be out later today, with more to follow every Monday and Wednesday.
Some interesting new accessories coming soon from Dust Studio…
The clear SSU arms are certainly a nice addition for the modelers out there. There are also several new premium editions out there for those with the budget to afford them.
We’re playing an epic game of Zombicide Today, and so you can join on the fun here is the scenario we’re playing.
Direct Link: The Last Journey...
Any questions, please comment below.
We’re setting up for an epic game of Zombicide, all three games, plus add-ons combined into one massive game.
The scenario set up is our group is holed up in the mall, but supplies are running out, the prison is the only place in town not picked clean. Cause there are really scary things there. So they must make their way out of the mall, across town and through the prison. Will they make it?
I’ll post a full scenario and map later, it will take a while to play this and make the map in the map editor.
BTW if your wondering why we’re playing on the floor, it’s because Firefly is still occupying our game-table.
The Devil Pig Guys, and now a girl too, have posted an update to let us all know where heroes of Normandie stands in terms of production and delivery. Long story short, we can all expect most of HoN by the first week of December or there about.
While I’m sure many of us will be disappointed by this news, from what I’ve seen I think it will be worth the wait.
You can check out their full post after the jump, and you can see the French version here.
Battlefront has launched the official http://www.dust-tactics.com/ website. According to the guys at BF it will be a little light on content at first, but expect it to grow fairly quickly.
Also as an added benefit, the new site contains PDF downloads of all the DT campaign books, that were previously unavailable from FFG.
We’re always flattered when we see our work on other sites, and always happy to know folks our playing our scenarios.
I just heard back from Battlefront and they asked for our shipping address. This is hopefully a very good sign of things to come, and our return to ample Dust Tactics coverage.
Also they said, “We're big fans of FTE around here…” So yeah for us. We really are looking forward to getting to work with them, and getting back to making videos and doing written articles as well.
So fingers crossed, we’ll post more info when we have it.
Zombicde Season 2, with lot of goodies is inbound, and should arrive in a few days or so. Expect a video series soon after.
Also, Firefly the Boardgame is on its way as well, and should arrive mid next week. We don’t have solid plans for this yet, but we’ll probably do some videos, and custom stories.
You can now get Dust Tactics Wave 8 direct from Battlefront: http://www.flamesofwar.com/gf9online_store.aspx?CategoryID=13488
Also soon you can pick up a new accessory from direct from Dust Studio to connect your Quonset Hut together. http://www.dust-models.com/products_d.php?sid=58&id=442
Finally here’s another preview for Wave 9…or what could be a premium only version of the current USMC mortar team in winter gear. Paolo was being a little obscure as to what exactly this is.
All the latest British units for Heroes of Normandie, Some illustrations are yet to be completed. These are images of both the fronts and backs of the punch boards. Any higher resolution and they’d be print and play. : )
All for now.